Career Program in 3D Modeling &
Game Asset Design
This 20-week career program equips you with the essential skills to become a 3D artist in the gaming, animation, and virtual production industries. From sculpting detailed characters to creating optimized, game-ready assets, this course blends creativity with technical precision using industry-standard tools.
What You’ll Learn:
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Fundamentals of 3D modeling & digital sculpting
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Low-poly & high-poly modeling for real-time engines
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UV mapping, texturing, and material workflows
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PBR texturing using Substance Painter
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Game asset optimization & baking techniques
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Working with industry tools: Autodesk Maya, Blender, ZBrush, Substance Suite
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Exporting assets for Unity/Unreal game engines
You’ll Walk Away With:
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A complete 3D asset library & final portfolio project
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Mastery of pipeline workflows for games and interactive media
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Hands-on skills to design environments, props, or characters
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A demo reel showcasing your modeling and texturing capabilities
Format
Duration:
20 Weeks
Skill Level:
Beginner to Advanced
Mode:
Online (Live) / On-Campus (Studio)
Mentorship:
Weekly 1:1 check-ins
Includes:
Live demo + case exercise + resource toolkit
Project:
Final AI-powered creative campaign
Who Should Attend:
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Aspiring 3D artists and game designers
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Animation & VFX students
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Indie game developers & creative tech enthusiasts
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Professionals transitioning into gaming, AR/VR, or metaverse design